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#1 2008-04-24 00:56:52
[EN]ServerMania 0.96 (for TM Forever !)
Last Update : 19/04/08
ServerMania 0.96 for TMUF & TMNF released.
Here is the main changes :
- Fixed : FAST launcher command was not functional.
- Updated : Specific player list display in team mode.
- Updated : New welcome message style with closing button.
- Added : Supports new Forever mode Cup.
- Added : Supports new Forever Warmup phase.
- Added : Possibility to export race results to HTML file.
- Added : Possibility to force player team (player list context menu).
- Added : Possibility to force player spectator state (player list context menu).
- Added : Support of new forever server options (AutoSaveReplays, Referee, HideServer ...)
- Added : Support of new forever Packmask and P2P Cache Size settings.
- Added : Support of RoundForcedLaps Round mode parameter.
- Added : Possibility to set FinishTimeOut parameter in Team (and Cup) mode.
- Added : Support of new forever DisableRespawn, ForceShowAllOpponents game settings.
- Added : Possibility to play tracks directly by double clicking them in "local challenge" tab.
- Added : Shows some tool tip help on mouse hovering some parameter header.
- Added : Possibility to join server using tmtp protocol.
Ok the new ServerMania for Trackmania Forever (TMUF & TMUF) is there, even it's not explicitly written in the title. It means that there is no more different edition so United and Classic Edition are gone, and so TMO, TMS, TMN (ESWC) and TMU are no longer supported.
Actually if you decide to upgrade to this new version it means you simply move to Forever and its new dedicated server (TrackmaniaServer_2008-04-18.zip). If you still want to run dedicated server for old TM games you'll have to look there for classic edition files (TMO/TMS/TMN) and there for TMU.
As said before it's all new, so you'll have to use the new Forever dedicated server and to start from scratch for server configuration as there is many new parameters in the new server config file, so delete any old server configuration and set a new one.
If you want to run a dedicated server for TMNF you'll have to create another account using the game and use it for your server and don't forget to set Packmask to 'Stadium' in server configuration.
Support of Forever is not all that this new version brings, for more details just see changelog above.
Have an happy Forever hosting with ServerMania ![]()
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#2 2008-04-24 18:02:11
- illdan
- illdan
- New member
- Registered: 2007-02-20
- Posts: 6
Re: [EN]ServerMania 0.96 (for TM Forever !)
hello, i have a problem that pepole can join my server, but i cant. it says couldnt conctact server (error 10061)!
now i tryed chaning ports, didnt work. i redownloaded servermania and the dedicated server, didnt work. i even bought a new router and that didnt work. i only have 1 pc in my home and i cant understand why i cant join my server...
Last edited by illdan (2008-04-24 18:15:03)
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#3 2008-04-24 18:19:17
Re: [EN]ServerMania 0.96 (for TM Forever !)
Didi you read this : http://dedimania.com/SITE/forum/viewtopic.php?id=104 ? (look at the end)
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#4 2008-04-24 18:43:21
- illdan
- illdan
- New member
- Registered: 2007-02-20
- Posts: 6
Re: [EN]ServerMania 0.96 (for TM Forever !)
-Lr-Cyrlaur wrote:
Didi you read this : http://dedimania.com/SITE/forum/viewtopic.php?id=104 ? (look at the end)
didnt help
edit:NO acutally it works now thx!!!
now one more question.. how do i add admins to the server?
Last edited by illdan (2008-04-24 18:46:02)
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#5 2008-04-25 13:09:47
Re: [EN]ServerMania 0.96 (for TM Forever !)
illdan wrote:
now one more question.. how do i add admins to the server?
There is no in game admin function in ServerMania, however you could give to someone one of the authorization level so he could administrates the server via Remote mode (Don't forget to change the default authorization paswwords and to allow remote control for your server).
OR : You'll have to use scripts (like FAST ...) that have in game admins functions.
DavidRS wrote:
I'm not able to load ServerMania... whenever I try to start it, it says "The application failed to initialize properly (0xc0000135). Click on OK to terminate the application."
I've tried both the installer and zip versions - same problem.
I am running this on a remote computer running XP, accessing it through TightVNC.
From website download page : ".NET Framework 2.0 is required !"
Last edited by -Lr-Cyrlaur (2008-04-25 13:11:33)
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#6 2008-05-06 22:17:18
Re: [EN]ServerMania 0.96 (for TM Forever !)
[ÐØÅ]Guyver1 wrote:
what does the 'Changing Validation seed' setting actually do and does it need to be enabled?
cheers
(I'm running a TMNF Ladder server)
Don't really know but it has to do with how the referee validation thing work.
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#7 2008-05-06 22:19:52
Re: [EN]ServerMania 0.96 (for TM Forever !)
If you've issues with current version, you can try this new exe (0.96.3) (copy in ServerMania installation folder and overwrite original exe file).
> http://cyrlaur.free.fr/ServerMania/beta/ServerMania.exe
This version includes the following fixs :
Code:
- Fixed : Race results HTML file was not showing all game settings. - Fixed : Guest list was saved in wrong location. - Fixed : Callbacks were not enabled if authentication passwords were not the default ones. - Fixed : Issue with loading packmask setting from config file if set to "nations" or "sunrise"
Last edited by -Lr-Cyrlaur (2008-05-06 22:20:28)
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